Skip to content
Centennial College logo

Game – Art

Prepare for a Career of Imagination, Innovative Design and Storytelling

  • Sample Portfolio
  • The Difference
  • Program Details
Posted on 1 July 201327 September 2022 by Philip Krueger

Game Art & Design: Tunnel concepts

In the Game Art & Design Porgram students are challenged to work in the Unreal game engine. Below are a few concepts that students produced.

Hao Wu_Sewer_UDK
liuhao_Allen_tunnel
MichelleLo_Tunnel
TongSun_Ternal
WontaeJo_Tunnelshot
Yuxiang Luo_Ternal
CategoriesGame Art & Design, Student Work Tags3DsMax, Centennial College, Game Art & Design, game school toronto, Maya, Modeling, modelling, school, Student Work, UE4, Unreal Editor, video game, ZBrush

Post navigation

Previous PostPrevious Game Art & Design: Z-brush sculpts
Next PostNext Game Art & Design: Character Design 2

Categories

  • Field Trip
  • First semester – game
  • Game Art & Design
  • Game Design & Development
  • Graduate
  • Guest speaker
  • Industry News
  • Student Life
  • Student Work

Navigation

  • Sample Portfolio
  • The Difference
  • Program Details
  • Facebook
  • Twitter
  • YouTube
  • Instagram
Part of the Story Arts Centre network
 

Loading Comments...