This page is to serve as a guide for submitting a portfolio for the Game – Art program.
Portfolio Requirements:
A portfolio is a demonstration of your ability to generate ideas and communicate visually. Portfolios to the Game Art program should demonstrate your creative skills as well as some computer proficiency.
Select 10-15 pieces of your best work to submit. Presentation should be neat and simple, not distracting from the work itself.
Portfolio pieces from the following categories are recommended:
- Digital Artwork (5 pieces). This category should include work completed in Autodesk Maya, 3Ds Max, ZBrush or similar 3D software packages, Photoshop, Illustrator, Flash, After Effects. Please note your sources if you are using a tutorial, or reference images that are not your own.
- Colour work. A colour or tonal study; may be abstract, figurative or objective and must demonstrate an understanding of colour theory.
- Perspective (1-5 pieces). The portfolio should demonstrate ability to apply basic principles of linear perspective in freehand drawing and/or painting, and could consist of examples such as furniture, interiors or cityscapes.
- Sketchbooks. Idea books can contain storyboards, comics, character designs or environment designs.
- Figure drawings (1-5 pieces). Gesture drawings and anatomical drawings that demonstrate an understanding of proportions, weight, balance and movement are preferable.




Life, Perspective, Character, Anatomy









Additional Artwork: concept








Portraits



