In the Game Art & Design Porgram students are challenged to work in the Unreal game engine. Below are a few concepts that students produced.
Below is a gallery of zBrush sculpts done by third semester students in the Game Art & Design Program. Below are final renders of the same sculpts.
On April 3, 2013 the Design Exchange hosted the annual Level Up game student showcase. Students from 12 colleges and universities in the Toronto area showed their games to peers and industry, the event expected over 600 attendees! Graduates from Centennial College’s Game Art & Design program displayed their demo reels and current students attended …
Game Art & Design students proving that the program’s philosophy of “making artists, digital artists” is working. Here at Centennial we don’t try to be a generalist game program, the Game Art & Design program is about creating the assets you see in a console (AAA) game. Check out the amazing work!
The Game Art & Design program at Centennial College aims to create world class graduates. Our first semester has a focus on traditional art fundamentals. These fundamentals are necessary to create the incredible characters and environments found in video games. Here are some examples of work done buy first semester students in the Game Art …
Here is some great work from the Game Art & Design Program. This second semester work is from the Architectural Design I, Character Design I and Digital Painting I. It was created using a combination of 3DsMax, Maya, ZBrush and Photoshop. Great work guys!
Here are some awesome student projects from students in the first semester of the Game Art & Design program. The course is an introduction to Maya and 3DsMax in which students model and texture environment objects. Congratulations to Joel Singh, Marcus Payne, Shauna Lacoutte, Tanner Johnson, Yury Uvarov – great work!