Level Up – 2013

Level Up, DX

On April 3, 2013 the Design Exchange hosted the annual Level Up game student showcase.  Students from 12 colleges and universities in the Toronto area showed their games to peers and industry, the event expected over 600 attendees! Graduates from Centennial College’s Game Art & Design program displayed their demo reels and current students attended …

Game Art & Design: 3D Modeling & Texturing 1

Here are some awesome student projects from students in the first semester of the Game Art & Design program. The course is an introduction to Maya and 3DsMax in which students model and texture environment objects. Congratulations to Joel Singh, Marcus Payne,  Shauna Lacoutte, Tanner Johnson, Yury Uvarov – great work!

Anatomy Maquettes

The Game Art & Design students study human anatomy in first semester course Anatomy & Construction.  Beginning with the correct modeling of the human skeleton, the students then built up half of the figure with and muscles. The final assignment was to incorporate realistic anatomy in the bust of  a fantasy character.

Game Art & Design: perspective class

Students in the Game Art & Design program spend most of first semester on classical drawing skills. This semester is not a lesson in the basics, but in the application of these skills for developing concept art, character design and environment art.  Here is a sample of their work.